Bone Keeper AI Assisted Feature Film

By | May 12, 2026

Bone Keeper (2026) feels like a low-budget creature feature with a newer image pipeline running through it, and that pipeline feels like part of the creative decision-making, not a layer of effects sitting on top. The film’s own credits list Howard J. Ford as writer, producer, cinematographer, editor, and director, and after watching the movie… Read More »

Category: AI

My Personal Skill Creation, Orchestration and Persona Prompting Workflows I Created Using LLMs Became My Ecosystem

By | April 14, 2026

How the Template Emerged The origin is boring in the best way. I was writing skills, markdown files with YAML frontmatter that tell an AI coding agent what to do. Each skill needed to work in Claude, Cursor, Windsurf, OpenCode, and Codex. Each of those tools has a different frontmatter format, different file layout expectations,… Read More »

To Read a Book, To Collect a Book

By | March 20, 2026

I love books even though I rarely find time to read them. I have an old Audubon book, “Birds of America” that my wife found for me at Savers for five dollars. It is not the best bird book in any modern sense. The illustrations are no longer the highest-fidelity option available. Folks could argue… Read More »

The Transient Root Pattern: Integrating Ember 6.8 and Storybook 10

By | December 11, 2025

Making Connections Integrating a robust application framework with a documentation tool often involves reconciling different philosophies on how code should be built and rendered. I recently worked on integrating an Ember UI library with Storybook 10, and I encountered a specific architectural challenge. I actually tried and failed to combine the two many times before… Read More »