Hello there, I am a new User, and I want to ask, when I try to open Gameboy Classic Games ending with *.gb or *.gbc my just new bought EZ Flash IV (from China) tells me "Unknown type Open or not ?" It open only *.gba roms. What can I do?
GB and GBC games are for different hardware- the way the GBA (aside from the micro which lacks such abilities) handles it is by having essentially an entire GB/GBC inside the device.
On the DS you have several options but http://lameboy.nutki.com/ is the best by a fair bit (there is a port of goomba above to the DS but it is not so hot).
Post subject: Re: New here, hello- GB and GBC related
Posted: Sun Jun 13, 2010 7:37 pm
Joined: Sun Jun 13, 2010 8:38 am Posts: 35
Hey yeah, this worked. Thank you. Now I would be interested in, if there is a software I can use to change anything on *.gba roms, esspecially to make them brighter? Can I also compile other Games like SNES Games? Looking for 2 Games specially for Gameboy: A new Gargoyle´s Quest, and an English Version of Wizardry Summoner.
Interesting, most people usually opt to town down roms to make them darker- some of the early games (ports mainly) had fairly washed out colours as part of making them appear nicer on the original GBA screen (the SP especially later models and GBM have far better screens). Some games can switch that option in the settings menu but for the most part it is a full on hack and nothing close to automated exists- they are called colour/color restoration hacks if you fancy searching but again that appears to be the opposite of what you want here.
SNES on gba is odd- first many 16 bit era games did get ported and they almost always represent the best option (do check http://www.romhacking.net/ for improvement hacks and on a fair few occasions the European versions were superior to the US versions). There are emulators but they are not so good- some games can be played but do not expect much: http://www.pocketheaven.com/ph/wiki/Snezziboy Snes on the DS is pretty good though as long as you do not venture too far into special chips.
Nes is handled quite nicely by pocketnes and HVCA (the pocketheaven wiki I just linked will sort you out there).
Not sure what you want with the last question though- if you want translations (and neither strike me as games I have seen with translation projects that amounted to anything) that romhacking.net link will have them.
What game is giving you troubles with the save? If it is all it might be problems with your save battery but we will get onto that as and when it becomes necessary.
Multimedia. a bit tricky on the GBA but the DS is OK with things (moonshell, lmp-ng and comic book DS being the big three for that sort of thing on the DS). No homebrew really made much use of DLDI when it was ported to the GBA (probably because the GBA was effectively dead at this point in time) so everything gets bundled into the rom image itself which limits file size considerably and the hardware limits of the GBA are also not so fun (for most EZ4 models this will mean 16 megs is usable unless you want to flash the entire thing to the NOR, EZ4deluxe can use 32).
Post subject: Re: New here, hello- GB and GBC related
Posted: Tue Jun 15, 2010 6:02 pm
Joined: Sun Jun 13, 2010 8:38 am Posts: 35
Hmm, it´s Super Mario Advance 4 theat tells me this. And Zelda - The Minish Cap tells me "The data in file X is corrupted". And when he trys to save he says "Unable to save file", so I can´t even start a Game.
I didn´t find a Translated Wizardry Summoner till now.
Post subject: Re: New here, hello- GB and GBC related
Posted: Tue Jun 15, 2010 6:47 pm
Joined: Sun Jun 13, 2010 8:38 am Posts: 35
Well, can you tell me where are all the Games saved? When I start the GBA, all my Savegames are gone always, FF4 for Example. But also my GBC Games. Where are these Games saved?
The saves are found in the "saver" folder of the miniSD card. EZ4Client should make this when you use it to transfer over games (if you patch roms with it and transfer them over by hand make sure to also grab the saver folder that will probably be on the root of the drive you send them to). Homebrew saves in much the same way although some (including these emulators had a bit of trouble- there is a sticky thread in this section on the matter).
If it not patching issues then your EZ4's internal battery may be dead (who knows how long it sat around in a warehouse before coming to you)- you can replace them however.
Afterburner, you will be lucky to find one at all let alone for cheap- they were never that common, never really that cheap, quite desirable and have not been made for years. More recently some people have done some stuff with strip LEDs though and you can also go the more hardware hacker route if you wanted: http://www.pocketheaven.com/ph/boards/v ... php?t=6813
edit: when you say you did not find do you mean you found one or you still can not find one (as far as GBA English translations go if it is not on romhacking.net it probably does not exist).
Post subject: Re: New here, hello- GB and GBC related
Posted: Wed Jun 16, 2010 8:53 am
Joined: Sun Jun 13, 2010 8:38 am Posts: 35
Ehm, I understand Goomba and GBAjpegviewer, but I didn´t find out what EZClient could be useful for..? Yes, I put my Mini SD in an USB Adapter and copied the files in Folders normaly under Windows.
EDIT: Oh Man, I got it. I only had a defect EZClient. Now I used him to send, and the first game works. Thanks.
Does it choose the right Type (EEPROM_TYPE, SRAM) ect. automatically? What is the Save size for?
Post subject: Re: New here, hello- GB and GBC related
Posted: Thu Jun 17, 2010 6:41 am
Joined: Sun Jun 13, 2010 8:38 am Posts: 35
My Goomba doesn´t work anymore. I tried a thousend times. It says "compiled to XXX" but there is no file. I downloade 2.0 now, but opening this still showas Version 1.8.
Goomba frontends are odd things and often fall over for me- the actual process involves the goomba file and copying the gb and gbc data to the end of said file.
If you are at the command line (start> run > type cmd and press enter or start, programs, accessories> command line) and have the goomba file and the roms you want to use in the directory then you can run a command like [copy]copy /b goomba.gba+*.gb+*.gbc goombafinish.gba[/code]
In that example goomba is called goomba.gba, you can use whatever name you want though or even *.gba as long as you do not have any other gba files in the same directory. Do note that if you are using it on the EZ4 it can not be larger than 16 megabytes per goomba file (nothing wrong with having more as long as they are named differently for saving purposes).
Normally people do it on systems that do not have nice tools to make it (like unix based systems where you can use "cat") but nothing stopping you from doing it here.
As for Wizardry Summoner if romhacking.net does not have it in English then it is not out there. People do know about the game and have requested translations but I can not even see an active project on the matter so I would not hold my breath for one any time soon.
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